the monetization thread we saw a lot of people comment

though other commenters expressed concern that it might give paying Runescape players an unfair advantage.Pretty much all talk of "pay to win" monetization systems that might permit Runescape players to pay real money for a meaningful competitive advantage in the Runescape game was squashed by Smedley and other commenters, though in a different thread on the subreddit Smedley commented that "In reading the monetization thread we saw a lot of people comment about accelerating crafting. I'm not sure how I feel about that yet. http://www.rssong.com I want us to listen more."The comment thread is still pretty active, and it's a fascinating example of how a studio might approach the challenge of developing a free to play MMO game in public. "Currently there is between PS3 and Xbox 360 over 150m installed units worldwide probably 170m is more realistic. There are fewer Xbox Ones and PS4s than we sold copies of Borderlands 2." Gearbox's Randy Pitchford explains why the newly unveiled Borderlands: The Pre Sequel isn't coming to next gen consoles any time soon.Gearbox today revealed the next Borderlands multiRunescape player shooter, which takes place between the stories of the first two titles. Borderlands: The Pre Sequel is being developed by 2K Australia, the studio best known for its helping hand in the BioShock franchise, with co production from Gearbox.Talking to EuroRunescape gamer, Pitchford said that this new Borderlands game is coming to PC and current generation consoles, but that it will be a while before it sees a next gen release."If you try to imagine the set of Borderlands Runescape players who have already upgraded, that's not 100 percent," he explained. "But if you try to imagine the set of Xbox One or PS4 owners who do not have an Xbox 360 or a PS3, the difference there is so close to nil you can't make a business rationalization around that."Essentially, the demand from for Borderlands is from Xbox 360, PS3 and PC Runescape players, and Gearbox isn't willing to risk going next gen yet while it doesn't know whether there's actually any demand there."That demand lives on the Xbox 360, PS3 and PC," he added.